🎰 Procedural BlackJack game

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chrissav / arenda-zvuk.ru · Sign in Sign up. BlackJack Ruby. arenda-zvuk.ru require '​rspec'. class Card. attr_reader:suit:value. def initialize(suit, value). @suit = suit.


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【PS4FT】Blackjack【Megurine Luka:Ruby】

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arenda-zvuk.ru › examples › ruby-quiz


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Stimulus Reflex BlackJack, Leaving ActionText, and Calendar Gems

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For the game of casino Blackjack, determines the odds of all # possible dealer can also be found at # arenda-zvuk.ru


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Ruby programming with RSpec - Blackjack Part 3 (((Creating a deck)))

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BlackJack game implementation. alpha version 1, 12/09/ #. # by Catharina Torok # After all, this is MY code, and I want BlackJack #. # to be in favour of.


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How To Count Cards \u0026 WIN at Blackjack!

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The three rules of Ruby Q.: Please do not post any solutions or spoiler discussion for this quiz until 48 hours have passed from the time on this.


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Program Blackjack in Ruby

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For those unfamiliar with Blackjack, you only need to know a tiny bit about the game for the purposes of this exercise. The goal for both the player and the dealer is.


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Ruby programming with RSpec - Blackjack Part 1 (((Set up and card class)))

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arenda-zvuk.ru › examples › ruby-quiz


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Ruby programming with RSpec - Blackjack Part 9 (((Hand runner / blackjack class)))

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You didn't implement the game of Blackjack number = arenda-zvuk.ru(). This does not bear a strong resemblance to drawing from a shuffled deck of playing.


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Ruby programming with RSpec - Blackjack Part 10 (((The deal method)))

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I guess you need some place for an a player and a dealer to exist in. From that context you will have the control to pass around cards between.


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Ruby programming with RSpec - Blackjack Part 11 (((Hit method)))

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KimRails - Ruby on Rails - BlackJack Part 1

I figured I needed a method that calculates the running total of the players cards, a method for each of the players for hitting or staying, a hit method that adds a new card to the players hand. Basically if the player has an ace in their hand then I want the program to output the two scores, for instance if you had an ace and a 4 you should get a message along the lines of:. I spent a few days away from my program partly due to time constraints and partly due to allowing myself some thinking time. Some thinking time is needed. Blank page ready I started off by writing some pseudo code for the high level principles of the game. I also allowed Ace to be worth 1 and 11 and giving the player an option to play both totals. Here is the newly written method:. I like to always know where I am and exactly what every line of my program is doing and I found that after a while writing this game I was losing myself in the code and forgetting what part does what and how one method interacts with another. The rules of BlackJack. I was looking for a way to stop my programs at certain points and then step by step move on from the break point. So I need to track two totals in case an ace appears at any stage. The first version of this was just to get the method working in a fashion but now the method has two running totals to handle instances where an Ace is present and there are two possible totals. What my program needs to do in this rare but highly possible scenario is check to see if there is already an ace in the pack and if there is then add 1 to both total1 and total2 not add another 11 to total2. Anyway this is what I have so far:. I built in some pretty neat features too like making the dealer not follow a scripted method of hit or staying. I can then write some code that will check for an ace and if it exists add 1 to the first total and add 11 to the second. So my method handles this pretty well by checking if the card is an Ace and if it is increment total1 by 1 and total2 by The reason it breaks is because for the first iteration of array. Finally whilst in the game loop the game stores your game streak, wins, losses and draws total and outputs the percentage of wins you have. Already I cannot imagine starting to write a program without this as it really gets you into the zone of thinking about how your program is going to operate without cluttering my mind worrying about the actual code. So after a few hours short break I returned to my program to tackle the Ace in the pack issue.

So the assignment is to create the blackjack game. Two decks to prevent card counting.

Someone on the ruby irc chanel linked me to the pry-byebug gem. It does exactly what I needed which is very useful for debugging.